Created 10.2003
Cube - 3D ambient
My first Quake 3 Arena level.
This level is an rectangular shaped, with long
alleys on 2 floors. Enclosed from the outside
and in the middle by dynamic geometry that
reacts on the players movements.
I've done custom textures and shaders for this level.
Software used: QRadiant,Adobe Photoshop,
Quake3Arena engine.